Hosting a Minecraft server
Updated 2026-07-29
A laggy Minecraft server is almost always a configuration problem, not a lack of horsepower. Here are the levers that actually matter.
How much RAM?
RAM mostly determines how many chunks and entities your server keeps in memory — and therefore how many players and how large a world it can handle.
- 4 GB: a small community, vanilla or lightly configured Paper.
- 8 GB: mid-size modpacks, or 50+ players on a well-tuned Paper.
- 16 GB: networks, large Forge/NeoForge modpacks, 100+ players.
Throwing more RAM at it does not make anything faster — past a certain point it just lengthens garbage-collector pauses. The right amount plus good tuning beats a bigger number.
Which server software?
- Paper: the standard. Fast, compatible with nearly every Bukkit/Spigot plugin.
- Purpur: Paper with even more configuration options.
- Folia: Paper’s multi-threaded regionisation, for very large servers that spread the load across several cores. Powerful, but not every plugin is compatible.
- Forge / NeoForge: for modpacks.
We run Folia and Velocity networks in production; if that is the level you are aiming for, we can help you scope it.
Importing an existing world
Stop your old server, grab the world folders (usually world/, world_nether/, world_the_end/), then drop them on the new server in the same location. Check the version: a world from a newer version cannot be downgraded to an older one.
Plugins
Drop the .jar files into the plugins/ folder, restart, then configure each plugin in its config.yml. A few plugins worth having from day one: an anti-lag tool, region protection, and a permissions system.
The faster route
Our Minecraft servers come pre-tuned (view-distance, entities, world pre-generation) on Ryzen 9 7950X hardware in France, with migration of your existing world included. All you have to do is play.